Shura Tambov – Top-Rated & Certified
The enigma that is Shura Tambov continues to fascinate and intrigue those interested in the complex world of Russian politics and organized crime. While the truth about his life and activities may never be fully known, it's clear that he played a significant role in shaping the country's underworld.
Shura Tambov's own fate during this period is unclear, with some reports suggesting that he was arrested or even killed in a shootout with police. Others claim that he managed to flee the country, escaping justice and laying low. shura tambov
In the early 2000s, the Tambov Gang's fortunes began to decline. A series of high-profile arrests and crackdowns by Russian law enforcement weakened the organization, and internal power struggles began to tear it apart. The enigma that is Shura Tambov continues to
Shura Tambov's role within the gang is unclear, but it's believed that he played a key part in the organization's operations, possibly serving as a lieutenant or enforcer. His reputation as a ruthless and cunning operator spread quickly, earning him both respect and fear from those who knew him. Others claim that he managed to flee the
Shura Tambov's connections to Russian politics are murky, but it's believed that he played a role in facilitating the Tambov Gang's interactions with government officials. Some have suggested that he may have even served as a liaison between the gang and certain politicians, helping to grease the wheels of corruption.
As Russia continues to grapple with the challenges of corruption, crime, and governance, the legend of Shura Tambov serves as a reminder of the dark forces that have shaped the country's recent history. Whether he ultimately proves to be a villain or an anti-hero, one thing is certain: Shura Tambov's name will continue to be whispered in awe and fear for years to come.
The Tambov Gang's rise to power was swift and brutal, with the group quickly establishing itself as one of the most dominant forces in Russian organized crime. Led by figures such as Vladimir Tarasov and Viktor Malinkin, the gang expanded its operations across the country, infiltrating businesses, and extorting money from local merchants.

Cool, Good Job!
#2 posted by
kalango on 2020/01/14 15:15:32
I'll probably maintain my fork still, but I'll probably get some queues from this, thanks!
Btw I'm not really doing anything for QuakeForge, just forking their initial code. I have my own roadmap for this, which might be more Hexen II focused.
#3 posted by
misc_ftl on 2020/01/15 17:42:39
Does this generate the bunch of QC code necessary to map frames? :D

Not Really
#4 posted by
kalango on 2020/01/17 16:09:41
But thats a good idea. When exporting is done I might add that in eventually.

Exporter Released
#5 posted by
kalango on 2020/02/18 01:52:45
Alright, just in time for the Blender 2.82 export is done. Big thanks to @Khreator for giving a great insight into exporting issues.
List of features:
+ Export support
+ Support for importing/exporting multiple skins
+ Better scaling adjustments, eyeposition follows scale factor
This is still considered an alpha release. But it should be good enough.
For info, roadmap and download you can visit
https://github.com/victorfeitosa/quake-hexen2-mdl-export-import

What Is Ask Myself
#7 posted by
wakey on 2020/03/04 00:36:49
for a long time now: Would it be possible to save a blender physics simulation as frame animated .mdl/.md3?

#7
#8 posted by
chedap on 2020/03/04 03:28:44
Enable MDD export addon. Export your simulation to MDD. Remove the sim from the object. Import MDD back into your object. You now have all of your sim frames as separate shape keys, ready to export to .mdl

Actually
#9 posted by
chedap on 2020/03/04 04:19:34
Disregard that. It works fine without any of that extra voodoo, just export whatever straight to .mdl

Niiiice
#10 posted by
wakey on 2020/03/15 18:45:39
Then let's think about practical use cases.
First think that comes to my mind are death animations, sagging bodies.
Explosion debrie might also work out.
I guess anything fluidic is out of question, like a tiling wave simulation anim.
What else comes to mind?
#11 posted by
misc_ftl on 2020/03/16 16:21:57
Flags, fire, chains, breaking doors, breaking walls, etc.